Displays

Syntax

/display <action> [<value>]

Replace <action> with one of these subcommands:

  • create: Creates a new display.

  • selectclosest: Selects the closest display(s) for editing.

  • selectradius: Selects displays in a radius for editing.

  • tp: Teleports a display.

  • item: Sets the displayed item of block or item displays.

  • text: Sets the text of text displays.

  • billboard: Sets the billboard mode of text displays.

  • scale: Sets the scale of displays.

  • brightness: Sets the brightness of displays.

  • delete: Deletes displays.

Actions

create

Creates a new display at your current location. Created displays are automatically selected.

  • For block displays:

    • Hold a block in your hand.

    • Usage: /display create block.

    • The held block will be consumed.

  • For item displays:

    • Hold an item in your hand.

    • Usage: /display create item.

    • The held item will be consumed.

  • For text displays:

    • Have a nametag in your inventory.

    • Usage: /display create text.

    • The nametag will be consumed. You do not need to name the nametag to set the text (see text action below).

selectclosest

Selects the displays closest to you for editing. Detects displays within a radius of 10 blocks.

  • Usage: /display selectclosest [amount].

  • [amount] is optional, and defaults to 1.

  • You can only select displays which you've created.

  • Example: /display selectclosest 3 selects the 3 closest displays to you.

selectradius

Selects displays in a radius for editing.

  • Usage: /display selectradius <radius>.

  • You can only select displays which you've created.

  • Example: /display selectradius 5 selects all of your displays within 5 blocks.

tp

Teleports the selected display.

  • To teleport it to your location: /display tp me.

  • To teleport relative to its current location: /display tp ~x ~y ~z ~yaw ~pitch

  • Yaw is "left and right" rotation, while pitch is "up and down".

  • Omitting the ~ before the yaw or pitch allows you to set exact values rather than relative ones.

  • Example: /display tp ~3 ~1 ~-2 0 0 to teleport by 3 along the x-axis, up by 1, -2 in the z-axis, and set the yaw and pitch to 0.

scale

Sets the scale of a display.

  • There is a minimum and maximum scale based on the type of display.

  • Usage: /display scale <x y z>.

  • Example: /display scale 2 4 2 to set the x and z scale to 2, but the y scale to 4.

brightness

Sets the brightness of a display.

  • Usage: /display brightness <block_light sky_light>, or /display brightness reset to reset the brightness to its default values.

  • Example: /display brightness 15 0 to make the display appear as if its block light is 15 but its sky light is 0.

item

Sets the displayed item of a block or item display.

  • Hold the desired item in your hand.

  • The held item will be consumed, and the previously displayed item will be returned.

  • Usage: /display item.

text

Set the text of a text display.

  • Standard color codes and hex codes (e.g., <#ffffff>) are supported.

  • You can use %newline% to define a point at which a new line should be created.

  • Usage: /display text <your_text>.

  • Example: /display text <#ffab77>Welcome to my home!%newline%Continue forward to find my shop.

billboard

Set the billboard mode of a text display.

  • Usage: /display billboard <mode>.

  • Available modes:

    • fixed: The text will face in a fixed direction.

    • vertical: The text will rotate vertically around its center to face players.

    • horizontal: The text will rotate horizontally around its center to face players.

    • center: The text will fully rotate around its center to face players.

delete

Delete the selected display.

  • Usage: /display delete.

  • This will return the item or nametag used to create the display.