💎1.21.5 Valor Shop Changes
🔧System
The Valor Shop has a new home. Explore the great haunted galleon, the Stygian Wake, and meet its captain, collector of many stories.
Badges of Valor can now be submitted at each Trial Shop to gain 10 Trial Points for that Trial.
1 Badge of Valor can now be found each map by killing your first empowered enemy.
We hope this helps introduce new players to the Valor system.
You can now use /valor in-game to view the various Valor armor, relics, charms, and services.
🛡️Armor Sets
The Valor Armors have had a full reshape. The following sets are now offered.
All armor sets now give Diamond tier stats by default, but like before cannot be upgraded to Netherite tier.
Note that the Salamander, Deep Sea, Huntsman, and Strongman sets have been removed, though some find spiritual successors among this list.
⛏️Abyssal
WE REMEMBER
Per-piece: Increased mining speed
Set Bonus: Gain Night Vision. Mining blocks no longer causes vibrations, and you gain abyssal charge from mining ores, which can be spent to delve to the next lowest open area or to briefly sense ores in a radius.
⚔️Ethereal
IT BECKONS
Per-piece: Increased sweeping damage
Set Bonus: Gain Night Vision. Sweeping damage bonuses now apply to all sweeping enchants, and strikes grant ethereal charge. At full charge, the next direct damage you take is negated and triggers a 1-second stealth.
🏹Umbral
THEY LAMENT
Per-piece: Increased sneaking speed
Set Bonus: Gain Night Vision. Sneaking prevents enemies from detecting you unless nearby and facing you. Ranged strikes grant umbral charge and deal bonus damage from behind or undetected. At full charge, you can spend it to enter shadow form, an empowered stealth.
🌎I.N.D.I.G.O.
(Integrated Navigational Device for Inputting Gravitational Offsets)
Nothing is off-limits.
Per-piece: Increased aerial mobility and fall distance safety
Set Bonus: You can adjust your gravity between 2x and -0.1x. Gravity resets upon dealing direct damage or exceeding the world height.
🥊R.E.D.
(Runic Exoskeletal Database)
Perfection of the human form.
Per-piece: Grants access to an additional stance or the database.
Set Bonus: You can scan enchanted books into your database, accessed via the R.E.D. helmet, where you can freely select one enchant per-category to apply to every other punch. Every 3rd punch can apply bonus enchantments based on your stance.
📦V.I.O.L.E.T.
(VoidTek™ Inventory Organizer for Layering and Extended Tethering)
Keep everything at your fingertips.
Per-piece: Increased block interaction range
Set Bonus: Using a piece of the V.I.O.L.E.T. on a block with an inventory tethers to it, allowing you to access it from anywhere via your chestplate. Activating your helmet or boots cycles your inventory 1 row up or down, respectively.
🌟Relics
“Relics” are how we’ll refer to the unique non-armor Valor items going forward.
Relics must now be upgraded from an item of their type (e.g. an Elytra is required to purchase Iron Cicada Wings).
Most relic weaponry now gains its behavior from a mythical enchantment.
Mythical enchantments compete with a normal enchantment group, and are denoted by a 🌟 symbol.
We hope mythical enchantments feel cool thematically while giving room for unique relics that don’t power creep their competitors.
✨New Relics
🐍Chimaera
Versatile and deadly, for those willing to commit.
Chimaera is a hybrid bow which can split into or reform from two swords. It's back!
Lion's Claw and Goat's Horn, the swords, apply a mark which the bow's strikes redeem to apply venom, a rapid poison which heals you.
Serpent's Fang, the bow, applies a mark which the swords' strikes redeem for 2x damage or 2x knockback and a stun, respectively.
If you like mid-range skirmishing and making fast-paced combat decisions, this relic may be for you!
🐺Cerberus
The last thing they'll ever see.
Cerberus is a hybrid crossbow, which can morph to or from an iron axe.
Hellhound's Maw, the crossbow, has the mythical spread enchantment Tartarean Hellhound🌟:
Tartarean Hellhound: Loaded projectiles fire with lower base damage but in a tight, rapid volley.
Hellhound's Fang, the axe, triples the projectiles loaded in the crossbow on every 3rd attack, up to 27 after 9 hits.
If you like ramping into explosive, shotgunning damage, this relic may be for you!
🏹I.R.I.D.E.S.C.E.N.T.
(Incorporating or Repulsive Inter-Dimensional Energy and Storage Conduit with Enclosed Natural Terrarium)
Turn the beauty of the void against them.
A bow with the mythical ammo enchantment Tesseract🌟:
Tesseract: While drawn, the bow pulls items to you and small mobs and projectiles into its tesseract, releasing the first stored entity, or a weaker energy shot if no ammo available, once fired.
If you enjoy using unique utility items to your advantage, this relic may be for you!
🌩️Supercell
Forged to calm the tides of war.
A mace with the mythical radial enchantment Ragnarok🌟:
Ragnarok: Right click to float and charge a mace throw, after which you slam down to the mace, stunning in a radius and gaining chain lightning damage for a few attacks.
If you simply like feeling epic and powerful, try this relic!
🕸️Orbweaver
Tricky, but once you get the hang of it...
Sister to the Grasshopper! Right click to fire a web shot. If it hits a block, you're pulled towards it. If it hits a mob, it's pulled towards you.
📚Taming Guides
A set of three skill books, each allowing you to tame, then ride, a set of 5 mobs. Some mounts have abilities that can be activated with spacebar.
📗Guide to Terrestrial Taming: Requires 125 Taming. Allows taming Sniffers, Goats, Llamas, Pandas, and Polar Bears.
📘Guide to Aqueous Taming: Requires 250 Taming. Allows taming Turtles, Dolphins, Guardians, Magma Cubes, and Slimes.
📙Guide to Hazardous Taming: Requires 375 Taming. Allows taming Spiders, Ghasts, Hoglins, Breezes, and Ravagers.
📝Updated relics
🏹Karru’Val (Reworked!)
Whispering winds guide arrows to their marks.
Now comes with the mythical damage enchantment Whispering🌟:
Whispering: Shots deal +50% damage, collect loot, and don't cause vibrations. Shots overdrawn for 1 second whisper, gaining homing and +25% sonic damage.
If you like measured, precise, and consistent archery gameplay, try the updated Karru'Val!
📖Runic Tome (Reworked!)
An ancient aura emanates from it.
Now has a 5-slot rune inventory. Right-click an inserted rune to select it.
Most spells have been adjusted, most notably:
Aegis: Reworked. Forms 3 orbiting shields which each fully block 1 hit.
Chills: Now fires a projectile, casting where it lands.
Cinders: Now lasts longer, is stronger, and cuts healing, but costs more.
Gusts: Reworked. Forms a wind wall which first deflects then destroys projectiles.
Kinesis: Reworked. Forms a gravity well, then launches all pulled targets in the direction you're looking.
Mortus: Reworked. Releases a wave of death which plagues and marks enemies to take bonus damage from your next spell.
Stones: Now visually encases targets in blocks and stuns them.
Tides: Reworked. Releases a tidal wave which wets block and pushes targets.
These changes should help the Runic Tome compete as a primary accessory or even weapon for more players.
If you like flexible spellslinger gameplay, try the updated Runic Tome!
🚽Portable Hole
Surprisingly weighty
Slightly increased radius.
Now works in the main survival worlds. For safety, regardless of world, it only affects breakable blocks that aren't tile entities or protected with Bolt.
❌Removed Relics
The Bear Taming skill book is removed, in favor of new, more expansive Taming Guides⬆️.
The Unarmed Stance skill books are removed, in favor of the R.E.D. armor, which more cohesively enhances unarmed combat.
The Heavy Shield has been removed in favor of the new shield bash and parry mechanics.
🛎️New Services
😈Mark of the Cult
Replaces Rune Scented. Once purchased, grants the same effect as Rune Scented passively without needing a specific chestplate equipped.